
THE WAIT IS KILLING YOU.
An arcade on-rails shooter set in Paradise City, 1987, drawn like a comic-book cover.
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Welcome to Paradise. Population: targets.
Time to Kill is an arcade on-rails shooter set in Paradise City, 1987: a sun-bleached, neon-soaked city drawn like a comic-book cover. The camera does the driving. You do the shooting.
Blast your way through five levels, from the beachfront hotels to the neon club strip, a high-speed causeway chase, the docks and a gold-plated mansion above the ocean. Every level ends in a boss fight: an armoured sports car, a DJ with a laser rig, an attack helicopter, a battle-ready super-yacht and the Sun King himself.
- Watch the red ring: when it shrinks, that goon is about to fire. Shoot first.
- Headshots double your points and combos multiply them. Getting hit breaks the combo; missing does not.
- Red barrels, parked cars, neon signs and lit dynamite all explode. Line up a chain reaction for a bonus.
- Armour shrugs off bullets: aim for whatever is glowing.
- Comic-book intros, VHS title cards and a synth soundtrack for every level.



